Read the complete architecture
Revision 19 connects the product to its implementation: complex dynamics, precise viewport mapping, double-double references, Float/quad-single perturbation, recovery, smooth coloring, two-pass relief, supersampling, progressive presentation, and complete PNG export.
Worked examples distinguish representable scale from resolved detail. The memory discussion explains why tiled export still needs full-image storage. This revision also clarifies on-device rendering, the distinction between previews and completed images, and the limits of the public precision path.
